Art and play: the world's largest video game museum
Art and play: the world's largest video game museum

Video: Art and play: the world's largest video game museum

Video: Art and play: the world's largest video game museum
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Art and play: the video game museum in Berlin
Art and play: the video game museum in Berlin

Recently, the noble family of arts was replenished with a loud, but charming tomboy: May 10 computer games were recognized by the US Congress as a full-fledged an art form … And, frankly, it's high time: it is obvious that the creative efforts of artists and screenwriters, in the course of which a new work is born, is no less art than the same cinema. And if games have become art, how can we do without museums! Back at the beginning of this year, the largest and most interesting in the world video game museum opened in Berlin.

Art and play: the video game museum in Berlin
Art and play: the video game museum in Berlin

This museum houses over 300 gaming systems since 1951, when ping-pong on a gym-sized computer was an incredible technical achievement. The exposition allows you to trace the history of formation game art - it all starts with primitive automata and pocket toys with an LCD screen. One of the exhibits is an incredibly rare installation Nimrod, the oldest arcade game ComputerSpace 1971, old strategies of the 80s and original toys from socialist countries, including the USSR.

Art and play: the video game museum in Berlin
Art and play: the video game museum in Berlin

It is something like cabinet of curiosities for video games: there are such wonderful examples as the giant experimental Atari joystick from 1977, designed for two people - one uses the joystick itself, the other presses the huge control buttons.

Atari giant joystick
Atari giant joystick

Another awesome play setup - PainStation, from the word pain - pain. In this game like ping-pong, a negligent player who misses the ball will receive a very sensitive blow (electric, physical or temperature) on the hand. The one who first, unable to bear the pain, removes his hand from the table, loses. This is really a good game for inquisitors! Its authors are German artists Tilman Rife and Volker Morave.

PainStation Inquisitor Toy
PainStation Inquisitor Toy

The main thing that a visitor to the Berlin Video Game Museum can take for himself is understanding the process transforming games into art … Whereas in the old video games the attention of designers was focused on the technical features of toys, then over time they thought more and more about the visual design and script. Over the past 60 years - less than the lifespan of one person! - video games have gone from rock paintings to medieval icons, and will go even further, so the relevance of the museum will only grow.

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